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Chapter 7 / Exercise 1

Books KNIME Advanced Luck Exercise Switch

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In this exercise, we generate numbers from 1 to 10 and we multiply even numbers by 3 and odd numbers by 10. A CASE Switch Data (Start) makes sure that odd numbers and even numbers are directed to the appropriate branch.

Used extensions & nodes

Created with KNIME Analytics Platform version 4.4.0
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    KNIME Base nodes Trusted extension

    KNIME AG, Zurich, Switzerland

    Version 4.4.0

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    KNIME Math Expression (JEP) Trusted extension

    KNIME AG, Zurich, Switzerland

    Version 4.4.0

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